Как получить номер мобильного телефона пользователя в flutter android и iOS

#flutter

Вопрос:

Как получить номер мобильного телефона пользователя в flutter android и iOS.

   final String mobileNumber = await MobileNumber.mobileNumber;
 

Комментарии:

1. Пожалуйста, поделитесь, с какими проблемами вы сталкиваетесь при использовании вышеуказанного блока кода? О чем говорят журналы.

Ответ №1:

простой полный пример файла flutter main.dart

 import 'dart:async';

import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:mobile_number/mobile_number.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  String _mobileNumber = '';
  List<SimCard> _simCard = <SimCard>[];

  @override
  void initState() {
    super.initState();
    MobileNumber.listenPhonePermission((isPermissionGranted) {
      if (isPermissionGranted) {
        initMobileNumberState();
      } else {}
    });

    initMobileNumberState();
  }

  // Platform messages are asynchronous, so we initialize in an async method.
  Future<void> initMobileNumberState() async {
    if (!await MobileNumber.hasPhonePermission) {
      await MobileNumber.requestPhonePermission;
      return;
    }
    String mobileNumber = '';
    // Platform messages may fail, so we use a try/catch PlatformException.
    try {
      mobileNumber = (await MobileNumber.mobileNumber)!;
      _simCard = (await MobileNumber.getSimCards)!;
    } on PlatformException catch (e) {
      debugPrint("Failed to get mobile number because of '${e.message}'");
    }

    // If the widget was removed from the tree while the asynchronous platform
    // message was in flight, we want to discard the reply rather than calling
    // setState to update our non-existent appearance.
    if (!mounted) return;

    setState(() {
      _mobileNumber = mobileNumber;
    });
  }

  Widget fillCards() {
    List<Widget> widgets = _simCard
        .map((SimCard sim) => Text(
        'Sim Card Number: (${sim.countryPhonePrefix}) - ${sim.number}nCarrier Name: ${sim.carrierName}nCountry Iso: ${sim.countryIso}nDisplay Name: ${sim.displayName}nSim Slot Index: ${sim.slotIndex}nn'))
        .toList();
    return Column(children: widgets);
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Plugin example app'),
        ),
        body: Center(
          child: Column(
            children: <Widget>[
              Text('Running on: $_mobileNumbern'),
              fillCards()
            ],
          ),
        ),
      ),
    );
  }
}
 

файл pubspec.yaml

 name: flutter_mobilenumber
description: A new Flutter application.

# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a  .
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0 1

environment:
  sdk: ">=2.12.0 <3.0.0"

dependencies:
  flutter:
    sdk: flutter
  mobile_number: ^1.0.4

  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.2

dev_dependencies:
  flutter_test:
    sdk: flutter

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  # assets:
  #   - images/a_dot_burr.jpeg
  #   - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware.

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages
 

файл сборки приложения для Android.gradle

 def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
    localPropertiesFile.withReader('UTF-8') { reader ->
        localProperties.load(reader)
    }
}

def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
    throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}

def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
    flutterVersionCode = '1'
}

def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
    flutterVersionName = '1.0'
}

apply plugin: 'com.android.application'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"

android {
    compileSdkVersion 30

    defaultConfig {
        // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
        applicationId "com.example.flutter_mobilenumber"
        minSdkVersion 17
        targetSdkVersion 30
        versionCode flutterVersionCode.toInteger()
        versionName flutterVersionName
    }

    buildTypes {
        release {
            // TODO: Add your own signing config for the release build.
            // Signing with the debug keys for now, so `flutter run --release` works.
            signingConfig signingConfigs.debug
        }
    }
}

flutter {
    source '../..'
}
 

вот результат :

[![введите описание изображения здесь][1]][1]

подробности по ссылке