Мультиобработка

#multiprocessing #round-robin

Вопрос:

Я пытаюсь изменить свой код в соответствии с требованиями моего класса, но не знаю, как это сделать. Проект заключается в следующем: После того, как вы смоделировали планирование заданий для 1 процессора, выполните ту же симуляцию для 4 процессоров, предполагая, что у вас есть 4 отдельные очереди готовности и 1 общая очередь ожидания. Это означает, что все ожидающие задания будут помещены в одну общую очередь, а готовые к выполнению задания будут иметь 4 разные очереди для размещения. мой код таков:

 #include <iostream>
#include <fstream>
#include <vector>
#include <string>

using namespace std;

//process used to update the queue for the processes to be ran from the file. 
void readyQUEUE(int queue[],int timer,int arrival[],int n, int maxProccessIndex)
{

    int zeroIndex;
    for(int i = 0; i < n; i  )
    {
        if(queue[i] == 0)
        {
            zeroIndex = i;
            break;
        }
    }  
    queue[zeroIndex] = maxProccessIndex   1;
}
 
void waitingQUEUE(int queue[], int n)
{
    for(int i = 0; (i < n-1) amp;amp; (queue[i 1] != 0) ; i  )
    {
        int temp = queue[i];
        queue[i] = queue[i 1];
        queue[i 1] = temp;
    }
}

//function to check the new process as it arrives 
void checkNewArrival(int timer, int arrival[], int n, int maxProccessIndex,int queue[])
{
    if(timer <= arrival[n-1])
    {
       bool newArrival = false;
       for(int j = (maxProccessIndex 1); j < n; j  )
       {
             if(arrival[j] <= timer)
             {
              if(maxProccessIndex < j)
              {
                 maxProccessIndex = j;
                 newArrival = true;
              }
           }
       }
       //adds the incoming process to the ready queue
       //(if any arrives)
       if(newArrival)
          readyQUEUE(queue,timer,arrival,n, maxProccessIndex);
    }
}
 
//Driver Code
int main()
{
  //////////////////////////////////
    struct job //struct created to have the data from the file put into
    {
        int id, arrTime, cpuTime;
    };
    
    struct cpu_struct
    {
        int runQuantumTime;
        
        cpu_struct()
        {
            runQuantumTime=0;
        }
    };

    vector<job> jobs; //vector for the jobs
    job temp;
    string data, number1, number2, number3; //strings for the data to be placed in
    int i;
    bool flag=false;
    ifstream inputFile;
    inputFile.open("job.txt"); //reading from the input file 
    while (!inputFile.eof())
    {
        getline(inputFile, data);
        int pos1,pos2;
        pos1 = data.find(",");
        number1 = data.substr(0,pos1); //getting the first number from the line which is the process number
        data = data.substr(pos1 1, data.size()-1);
        pos2 = data.find(",");
        number2 = data.substr(0,pos2); //second number in the line which is the time the process is to arrive at the cpu
        number3 = data.substr(pos2 1, data.size()-1-pos2); //third number in the line which is the time needed for the process to run

        //temp to store the data read from the job.txt file
        temp.id = stoi(number1);
        temp.arrTime = stoi(number2);
        temp.cpuTime = stoi(number3);
        jobs.push_back(temp);
    }
   
  /////////////////////////
    int n,tq, timer = 0, maxProccessIndex = 0;
    float avgWait = 0, avgTT = 0;
    tq= 5; //quantum value
    n = 1001; //number of processes in the file 
    int arrival[n], burst[n], wait[n], turn[n], queue[n], temp_burst[n];
    bool complete[n];
 
    for(int i = 0; i < n; i  )
       arrival[i] = jobs[i].arrTime;
       burst[i] = jobs[i].cpuTime;
       temp_burst[i] = burst[i];
    
   
    for(int i = 0; i < n; i  )
    {    //Initializing the queue and complete array
        complete[i] = false;
        queue[i] = 0;
    }
    while(timer < arrival[0])    //Incrementing Timer until the first process arrives
        timer  ;
        queue[0] = 1;
     
    while(true)
    {
        bool flag = true;
        for(int i = 0; i < n; i  )
        {
            if(temp_burst[i] != 0)
            {
                flag = false;
                break;
            }
        }
        if(flag)
        break;

 
        for(int i = 0; (i < n) amp;amp; (queue[i] != 0); i  )
        {
            int ctr = 0;
            while((ctr < tq) amp;amp; (temp_burst[queue[0]-1] > 0))
            {
                temp_burst[queue[0]-1] -= 1;
                timer  = 1;
                ctr  ;
               
                //Checking and Updating the ready queue until all the processes arrive
                checkNewArrival(timer, arrival, n, maxProccessIndex, queue);
            }

            //If a process is completed then store its exit time
            //and mark it as completed
            if((temp_burst[queue[0]-1] == 0) amp;amp; (complete[queue[0]-1] == false))
            {
                //turn array currently stores the completion time
                turn[queue[0]-1] = timer;       
                complete[queue[0]-1] = true;
                cout<<" Job "<<jobs[i].id<< "scheduled for 5ms , completed "<< endl;
            }
             
              //checks whether or not CPU is idle
            bool idle = true;
            if(queue[n-1] == 0)
            {
                for(int i = 0; i < n amp;amp; queue[i] != 0; i  )
                {
                    if(complete[queue[i]-1] == false)
                    {
                        idle = false;
                    }
                }
            }
            else
                idle = false;
            if(idle)
            {
                timer  ;
                checkNewArrival(timer, arrival, n, maxProccessIndex, queue);
            }
            //Maintaining the entires of processes
            //after each premption in the ready Queue
            waitingQUEUE(queue,n);
            cout<<" Job "<< jobs[i].id << " scheduled for 5ms"<< endl;

        }
    }
 
    for(int i = 0; i < n; i  )
    {
        turn[i] = turn[i] - arrival[i];
        wait[i] = turn[i] - burst[i];
    }

    for(int i =0; i< n; i  )
    {
        avgWait  = wait[i];
        avgTT  = turn[i];
    }

    return 0; 
}