Неизвестный исходный файл: com.android.dex.DexException: несколько файлов dex определяют Lcom / google / android / gms / internal / zzpq;

#java #android #gradle #react-native

#java #Android #gradle #react-native

Вопрос:

Внезапно мы получаем ошибки сборки для Android-части нашего приложения React-Native, которое отлично работает на iOS и уже много месяцев находится в магазинах (AppStore и PlayStore). Несколько дней назад я мог бы отлично создать версию Android, но теперь возникает эта ошибка:

 :app:generateReleaseSources
:app:processReleaseJavaRes UP-TO-DATE
:app:compileReleaseJavaWithJavac
:app:compileReleaseNdk UP-TO-DATE
:app:compileReleaseSources
:app:lintVitalRelease
:app:preDexRelease UP-TO-DATE
:app:dexRelease
Unknown source file : UNEXPECTED TOP-LEVEL EXCEPTION:
Unknown source file : com.android.dex.DexException: Multiple dex files define Lcom/google/android/gms/internal/zzpq;
Unknown source file :   at com.android.dx.merge.DexMerger.readSortableTypes(DexMerger.java:596)
Unknown source file :   at com.android.dx.merge.DexMerger.getSortedTypes(DexMerger.java:554)
Unknown source file :   at com.android.dx.merge.DexMerger.mergeClassDefs(DexMerger.java:535)
Unknown source file :   at com.android.dx.merge.DexMerger.mergeDexes(DexMerger.java:171)
Unknown source file :   at com.android.dx.merge.DexMerger.merge(DexMerger.java:189)
Unknown source file :   at com.android.dx.command.dexer.Main.mergeLibraryDexBuffers(Main.java:502)
Unknown source file :   at com.android.dx.command.dexer.Main.runMonoDex(Main.java:334)
Unknown source file :   at com.android.dx.command.dexer.Main.run(Main.java:277)
Unknown source file :   at com.android.dx.command.dexer.Main.main(Main.java:245)
Unknown source file :   at com.android.dx.command.Main.main(Main.java:106)

:app:dexRelease FAILED

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':app:dexRelease'.
> com.android.ide.common.process.ProcessException: org.gradle.process.internal.ExecException: Process 'command '/Library/Java/JavaVirtualMachines/jdk1.8.0_92.jdk/Contents/Home/bin/java'' finished with non-zero exit value 2
  

Через некоторое время я обнаружил, что это может происходить с помощью сторонних библиотек. поэтому я деактивировал все библиотеки, которые были добавлены за последние две недели. Ошибка остается.

Есть ли какая-либо возможность отладить эту ошибку, чтобы выяснить основную причину?


Обновить:

Это build.gradle:

 apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"]
 * ]
 */

 buildscript {
    repositories {
      maven { url 'https://maven.fabric.io/public' }
    }
    dependencies {
      // The Fabric Gradle plugin uses an open ended version to react
      // quickly to Android tooling updates
      classpath 'io.fabric.tools:gradle:1. '
    }
 }

apply plugin: 'io.fabric'
  repositories {
    maven { url 'https://maven.fabric.io/public' }
}

apply from: "../../node_modules/react-native/react.gradle"

apply from: "../../node_modules/react-native-code-push/android/codepush.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 23
    buildToolsVersion "23.0.1"

    defaultConfig {
        applicationId "com.zizzle.app"
        minSdkVersion 16
        targetSdkVersion 22
        versionCode 39
        versionName "1.26.88"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
      signingConfigs {
              release {
                  storeFile file(ZIZZLE_RELEASE_STORE_FILE)
                  storePassword ZIZZLE_RELEASE_STORE_PASSWORD
                  keyAlias ZIZZLE_RELEASE_KEY_ALIAS
                  keyPassword ZIZZLE_RELEASE_KEY_PASSWORD
              }
      }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
                signingConfig signingConfigs.release
        }
    }
  // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576   defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    compile project(':react-native-device-info')
    compile project(':react-native-uuid-generator')
    compile project(':react-native-google-analytics-bridge')
    compile project(':react-native-billing')
    compile project(':react-native-code-push')
    compile project(':react-native-extra-dimensions-android')
    compile project(':react-native-sound')
    compile project(':react-native-fs')
    compile project(':react-native-fetch-blob')
    compile project(':react-native-vector-icons')
    compile project(':react-native-i18n')
    compile project(':react-native-code-push')
    compile project(':react-native-fabric')
    compile('com.crashlytics.sdk.android:crashlytics:2.5.5@aar') {
         transitive = true;
       }

    compile fileTree(dir: "libs", include: ["*.jar"])
    compile "com.android.support:appcompat-v7:23.0.1"
    compile "com.facebook.react:react-native: "  // From node_modules

      compile project(':react-native-sqlite-storage')
    compile project(':react-native-google-analytics-bridge')

}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
  from configurations.compile
  into 'libs'
}
  

Обновление 2

После предложений @michele я обновил build.gradle, ошибка теперь другая:

СБОЙ: сбой сборки с исключением.

  • Что пошло не так: не удалось выполнить задачу ‘: app:packageAllReleaseClassesForMultiDex’.

    java.util.zip.ZipException: дублирующая запись: com/google/android/gms/internal/zzpy.class

 apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"]
 * ]
 */

 buildscript {
    repositories {
      maven { url 'https://maven.fabric.io/public' }
    }
    dependencies {
      // The Fabric Gradle plugin uses an open ended version to react
      // quickly to Android tooling updates
      classpath 'io.fabric.tools:gradle:1. '
    }
 }

apply plugin: 'io.fabric'
  repositories {
    maven { url 'https://maven.fabric.io/public' }
}

apply from: "../../node_modules/react-native/react.gradle"

apply from: "../../node_modules/react-native-code-push/android/codepush.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 23
    buildToolsVersion "23.0.1"

    defaultConfig {
        applicationId "com.zizzle.app"
        minSdkVersion 16
        targetSdkVersion 22
        versionCode 39
        versionName "1.26.88"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
        multiDexEnabled true
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
      signingConfigs {
              release {
                  storeFile file(ZIZZLE_RELEASE_STORE_FILE)
                  storePassword ZIZZLE_RELEASE_STORE_PASSWORD
                  keyAlias ZIZZLE_RELEASE_KEY_ALIAS
                  keyPassword ZIZZLE_RELEASE_KEY_PASSWORD
              }
      }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
                signingConfig signingConfigs.release
        }
    }
  // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576   defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    compile project(':react-native-billing')
    compile project(':react-native-code-push')
    compile project(':react-native-device-info')
    compile project(':react-native-extra-dimensions-android')
    compile project(':react-native-fs')
    compile project(':react-native-fetch-blob')
    compile project(':react-native-google-analytics-bridge')
    compile project(':react-native-i18n')
    compile project(':react-native-fabric')
    compile project(':react-native-sqlite-storage')
    compile project(':react-native-sound')
    compile project(':react-native-uuid-generator')
    compile project(':react-native-vector-icons')

    compile('com.crashlytics.sdk.android:crashlytics:2.5.5@aar') {
         transitive = true;
       }

    compile fileTree(dir: "libs", include: ["*.jar"])
    compile "com.android.support:appcompat-v7:23.0.1"
    compile "com.facebook.react:react-native: "  // From node_modules

}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
  from configurations.compile
  into 'libs'
}
  

Комментарии:

1. опубликуйте build.gradle , пожалуйста

2. @MicheleLacorte готово 🙂

Ответ №1:

Проблема вызвана конкретной библиотекой под названием «react-native-device-info».

После включения этой библиотеки возникает ошибка в моем вопросе, и после исключения этой библиотеки все снова работает нормально.

Я открыл проблему на github: https://github.com/rebeccahughes/react-native-device-info/issues/102

Ответ №2:

Попробуйте это

 apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"]
 * ]
 */

 buildscript {
    repositories {
      maven { url 'https://maven.fabric.io/public' }
    }
    dependencies {
      // The Fabric Gradle plugin uses an open ended version to react
      // quickly to Android tooling updates
      classpath 'io.fabric.tools:gradle:1. '
    }
 }

apply plugin: 'io.fabric'
  repositories {
    maven { url 'https://maven.fabric.io/public' }
}

apply from: "../../node_modules/react-native/react.gradle"

apply from: "../../node_modules/react-native-code-push/android/codepush.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 23
    buildToolsVersion "23.0.1"

    defaultConfig {
        applicationId "com.zizzle.app"
        minSdkVersion 16
        targetSdkVersion 23
        versionCode 39
        versionName "1.26.88"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
        multiDexEnabled true
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
      signingConfigs {
              release {
                  storeFile file(ZIZZLE_RELEASE_STORE_FILE)
                  storePassword ZIZZLE_RELEASE_STORE_PASSWORD
                  keyAlias ZIZZLE_RELEASE_KEY_ALIAS
                  keyPassword ZIZZLE_RELEASE_KEY_PASSWORD
              }
      }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
                signingConfig signingConfigs.release
        }
    }
  // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576   defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    compile project(':react-native-billing')
    compile project(':react-native-code-push')
    compile project(':react-native-device-info')
    compile project(':react-native-extra-dimensions-android')
    compile project(':react-native-fs')
    compile project(':react-native-fetch-blob')
    compile project(':react-native-google-analytics-bridge')
    compile project(':react-native-i18n')
    compile project(':react-native-fabric')
    compile project(':react-native-sqlite-storage')
    compile project(':react-native-sound')
    compile project(':react-native-uuid-generator')
    compile project(':react-native-vector-icons')

    compile('com.crashlytics.sdk.android:crashlytics:2.5.5@aar') {
         transitive = true;
       }

    compile "com.android.support:appcompat-v7:23.0.1"
    compile "com.facebook.react:react-native: "  // From node_modules

}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
  from configurations.compile
  into 'libs'
}
  

Комментарии:

1. это приводит к другой ошибке: * Что пошло не так: не удалось выполнить задачу ‘: app:packageAllReleaseClassesForMultiDex’. > java.util.zip.ZipException: дубликат записи: com/google/android/gms/internal/zzpy.class

2. compile project(':react-native-google-analytics-bridge') удалите эту строку! Существует дважды

3. Если вы не разрешите, окончательно удалите эту другую строку: compile fileTree(dir: "libs", include: ["*.jar"]) @itinance

4. спасибо! была еще одна удвоенная строка (code-push), ошибка осталась. теперь попробуем удалить «compile FileTree …»

5. ошибка остается. я обновил свой вопрос с помощью последнего build.gradle-файла