#c #windows #service #asio
#c #Windows #Обслуживание #asio
Вопрос:
У меня есть служба Windows, адаптированная из
это обычно запускается / останавливается при выполнении простой задачи, такой как запись в цикле while в текстовый файл, как в этом примере
#include <windows.h>
#include <string>
#include "service.hh"
#include "log.hh"
LPSTR service_name = "_service_test";
std::string log_program_name("M:\" std::string(service_name));
VOID WINAPI service_main(DWORD, LPTSTR*);
void write_txt_file(const std::stringamp; file_name, const std::stringamp; input);
SERVICE_STATUS_HANDLE service_handle = NULL;
HANDLE service_stop_event = INVALID_HANDLE_VALUE;
DWORD current_state = 0;
/////////////////////////////////////////////////////////////////////////////////////////////////////
//main
//create service in administrator shell with
//sc create _service_test binPath= "L:netbuildDebugtest_service.exe"
/////////////////////////////////////////////////////////////////////////////////////////////////////
int main(int argc, char* argv[])
{
events::start_log();
//A service process has a SERVICE_TABLE_ENTRY structure for each service that it can start.
//The structure specifies the service name and a pointer to the service main function for that service.
//The main function of a service program calls the StartServiceCtrlDispatcher
//function to connect to the service control manager (SCM)
SERVICE_TABLE_ENTRY service_table[] =
{
{ service_name, (LPSERVICE_MAIN_FUNCTION)service_main },
{ NULL, NULL }
};
if (StartServiceCtrlDispatcher(service_table))
{
return 0;
}
else
{
return 1;
}
}
void WINAPI service_main(DWORD argc, LPTSTR* argv)
{
service_handle = RegisterServiceCtrlHandler(service_name, service_handler);
if (service_handle == NULL)
{
return;
}
report_status(SERVICE_START_PENDING);
events::log("service start pending..." std::to_string(current_state));
service_stop_event = CreateEvent(NULL, TRUE, FALSE, NULL);
if (service_stop_event == NULL)
{
return;
}
report_status(SERVICE_RUNNING);
events::log("service running..." std::to_string(current_state));
int i = 0;
while (WaitForSingleObject(service_stop_event, 1000) != WAIT_OBJECT_0)
{
write_txt_file("M:\log.txt", "writing...#" std::to_string(i));
Sleep(1000);
i ;
}
report_status(SERVICE_STOP_PENDING);
events::log("service stop pending..." std::to_string(current_state));
CloseHandle(service_stop_event);
report_status(SERVICE_STOPPED);
events::log("service stopped..." std::to_string(current_state));
}
void write_txt_file(const std::stringamp; file_name, const std::stringamp; input)
{
FILE* f = fopen(file_name.c_str(), "a ");
fprintf(f, "%sn", input.c_str());
fclose(f);
}
это приводит к выводу журнала
2020-09-05,14:18:03 service start pending...2
2020-09-05,14:18:03 service running...4
2020-09-05,14:18:20 service stop pending state...4
2020-09-05,14:18:21 service stop pending...3
2020-09-05,14:18:21 service stopped...1
Однако при использовании службы в качестве ASIO-сервера в блокирующем сокете, когда запрашивается остановка службы, она никогда не достигает состояния остановки, только ожидающего состояния остановки
сокращенный код сервера
asio::io_service io_service;
tcp::acceptor acceptor(io_service, tcp::endpoint(tcp::v4(), port_num));
while (WaitForSingleObject(service_stop_event, 1000) != WAIT_OBJECT_0)
{
tcp::socket sock(io_service);
acceptor.accept(sock); /// blocking call
}
функции кода службы
/////////////////////////////////////////////////////////////////////////////////////////////////////
//handles
/////////////////////////////////////////////////////////////////////////////////////////////////////
extern SERVICE_STATUS_HANDLE service_handle;
extern HANDLE service_stop_event;
extern DWORD current_state;
/////////////////////////////////////////////////////////////////////////////////////////////////////
//service_handler
//handles stop service
/////////////////////////////////////////////////////////////////////////////////////////////////////
VOID WINAPI service_handler(DWORD code)
{
switch (code)
{
case SERVICE_CONTROL_SHUTDOWN:
case SERVICE_CONTROL_STOP:
events::log("service stop pending state..." std::to_string(current_state));
report_status(SERVICE_STOP_PENDING);
SetEvent(service_stop_event);
break;
default:
events::log("service running state..." std::to_string(current_state));
report_status(current_state);
break;
}
return;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////
//report_status
/////////////////////////////////////////////////////////////////////////////////////////////////////
void report_status(DWORD state)
{
current_state = state;
SERVICE_STATUS service_status = {
SERVICE_WIN32_OWN_PROCESS,
current_state,
state == SERVICE_START_PENDING ? 0 : SERVICE_ACCEPT_STOP | SERVICE_ACCEPT_SHUTDOWN,
NO_ERROR,
0,
0,
0,
};
if (SetServiceStatus(service_handle, amp;service_status) == FALSE)
{
return;
}
}
Ответ №1:
Решается путем отправки «фиктивного» самостоятельного запроса на сервер, который разблокирует acceptor.accept(sock);
SetEvent(service_stop_event);
send_close(port);
где завершающий вызов
/////////////////////////////////////////////////////////////////////////////////////////////////////
//temporary client connection to self on localhost to unblock acceptor.accept()
/////////////////////////////////////////////////////////////////////////////////////////////////////
void http::send_close(const std::stringamp; port_num)
{
asio::io_service io_service;
asio::ip::tcp::resolver resolver(io_service);
asio::ip::tcp::socket socket(io_service);
asio::connect(socket, resolver.resolve("127.0.0.1", port_num));
std::string request("GET /stop_service HTTP/1.1rnrn");
asio::write(socket, asio::buffer(request, request.size()));
socket.shutdown(asio::ip::tcp::socket::shutdown_both);
socket.close();
events::log("sent GET /stop_service");
}